Balor

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Balor is a Huge fiend, with Armor Class 19, 287 hit points, and Challenge Rating 19. A balor is a massive, winged demon of shadow and flame that commands abyssal armies.

Balor, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Death Throes. The balor explodes when it dies. Dexterity Saving Throw: DC 20, each creature in a 30-foot Emanation originating from the balor. Failure: 31 (9d6) Fire damage plus 31 (9d6) Force damage. Success: Half damage. Failure or Success: If the balor dies outside the Abyss, it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss. Fire Aura. At the end of each of the balor's turns, each creature in a 5-foot Emanation originating from the balor takes 13 (3d8) Fire damage. Legendary Resistance (3/Day). If the balor fails a saving throw, it can choose to succeed instead. Magic Resistance. The balor has Advantage on saving throws against spells and other magical effects. Actions Multiattack. The balor makes one Flame Whip attack and one Lightning Blade attack. Bonus Actions Teleport. The balor teleports itself or a willing demon within 10 feet of itself up to 60 feet to an unoccupied space the balor can see.

Common Questions

How much HP does a Balor have?

287 hit points.

What is a Balor's Challenge Rating?

Challenge Rating 19.

What is a Balor's Armor Class?

AC 19.

How fast can a Balor move?

Speed 40 ft., fly 80 ft.

Use Balor at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Balor into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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