Bearded Devil

The Bearded Devil is a Medium fiend, with Armor Class 13, 52 hit points, and Challenge Rating 3. The bearded devil is a fierce infernal infantryman known for its aggressive multiattacks and reach.

Bearded Devil, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Devil's Sight: Magical darkness doesn't impede the devil's darkvision. Magic Resistance: The devil has advantage on saving throws against spells and other magical effects. Steadfast: The devil can't be frightened while it can see an allied creature within 30 feet of it. Multiattack: The devil makes two attacks: one with its beard and one with its glaive. Beard: A target hit by the beard must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns. Glaive: If the target is not an undead or construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target, the wound damage increases by 5 (1d10). The wound closes if the target receives magical healing or a creature uses an action to succeed on a DC 12 Wisdom (Medicine) check.

Common Questions

How much HP does a Bearded Devil have?

52 hit points.

What is a Bearded Devil's Challenge Rating?

Challenge Rating 3.

What is a Bearded Devil's Armor Class?

AC 13.

How fast can a Bearded Devil move?

Speed 30 ft. ft.

Use Bearded Devil at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Bearded Devil into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

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