Chuul

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Chuul is a Large aberration, with Armor Class 16, 76 hit points, and Challenge Rating 4. The chuul is a massive, crustacean-like aberration created to serve as a tireless guardian for ancient aquatic masters.

Chuul, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Amphibious. The chuul can breathe air and water. Sense Magic. The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn't itself magical. Actions Multiattack. The chuul makes two Pincer attacks and uses Paralyzing Tentacles. Paralyzing Tentacles. Constitution Saving Throw: DC 13, one creature Grappled by the chuul. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.

Common Questions

How much HP does a Chuul have?

76 hit points.

What is a Chuul's Challenge Rating?

Challenge Rating 4.

What is a Chuul's Armor Class?

AC 16.

How fast can a Chuul move?

Speed 30 ft., swim 30 ft.

Use Chuul at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Chuul into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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