The Duergar is a Medium humanoid, with Armor Class 16, 26 hit points, and Challenge Rating 1. Duergar are grim, subterranean dwarves possessing innate magical abilities to enlarge themselves or vanish from sight.
Stat Block
Size: Medium
Type: humanoid
Challenge Rating: 1
Armor Class: 16
Hit Points: 26
Speed: 25 ft. ft.
STR: 14
DEX: 11
CON: 14
INT: 11
WIS: 10
CHA: 9
Resistances: Resist: poison
Abilities & Attacks
Duergar Resilience. The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed. Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Enlarge. For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks, and makes Strength checks and Strength saving throws with advantage. Invisibility. The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
Common Questions
How much HP does a Duergar have?
26 hit points.
What is a Duergar's Challenge Rating?
Challenge Rating 1.
What is a Duergar's Armor Class?
AC 16.
How fast can a Duergar move?
Speed 25 ft. ft.
Use Duergar at your table
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Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.