Guard Captain

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Guard Captain is a Medium or Small humanoid, with Armor Class 18, 75 hit points, and Challenge Rating 4. This disciplined officer leads local security forces and maintains order within fortified settlements.

Guard Captain, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Gear: Breastplate, Javelins (6), Longsword, Shield Actions Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Common Questions

How much HP does a Guard Captain have?

75 hit points.

What is a Guard Captain's Challenge Rating?

Challenge Rating 4.

What is a Guard Captain's Armor Class?

AC 18.

How fast can a Guard Captain move?

Speed 30 ft.

Use Guard Captain at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Guard Captain into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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