Hezrou

The Hezrou is a Large fiend, with Armor Class 16, 136 hit points, and Challenge Rating 8. The hezrou is a toad-like demon of the Abyss that acts as a powerful foot soldier and overseer.

Hezrou, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Magic Resistance. The hezrou has advantage on saving throws against spells and other magical effects. Stench. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.

Common Questions

How much HP does a Hezrou have?

136 hit points.

What is a Hezrou's Challenge Rating?

Challenge Rating 8.

What is a Hezrou's Armor Class?

AC 16.

How fast can a Hezrou move?

Speed 30 ft. ft.

Use Hezrou at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Hezrou into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

More Monsters