D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.
The Horned Devil is a Large fiend, with Armor Class 18, 199 hit points, and Challenge Rating 11. The Horned Devil is a powerful winged fiend that serves as an elite enforcer and shock trooper within the infernal hierarchies.
Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The devil makes three attacks, using Searing Fork or Hurl Flame in any combination. It can replace one attack with a use of Infernal Tail.
Infernal Tail. Dexterity Saving Throw: DC 17, one creature the devil can see within 10 feet. Failure: 10 (1d8 + 6) Necrotic damage, and the target receives an infernal wound if it doesn't have one. While wounded, the target loses 10 (3d6) Hit Points at the start of each of its turns. The wound closes after 1 minute, after a spell restores Hit Points to the target, or after the target or a creature within 5 feet of it takes an action to stanch the wound, doing so by succeeding on a DC 17 Wisdom (Medicine) check.
Common Questions
How much HP does a Horned Devil have?
199 hit points.
What is a Horned Devil's Challenge Rating?
Challenge Rating 11.
What is a Horned Devil's Armor Class?
AC 18.
How fast can a Horned Devil move?
Speed 30 ft., fly 60 ft.
Use Horned Devil at your table
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License
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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