Ice Devil

The Ice Devil is a Large fiend, with Armor Class 18, 180 hit points, and Challenge Rating 14. An Ice Devil is a calculating commander of the Nine Hells that resembles a massive, bipedal insect made of living frost.

Ice Devil, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Devil's Sight. Magical darkness doesn't impede the devil's darkvision. Magic Resistance. The devil has advantage on saving throws against spells and other magical effects. Multiattack. The devil makes three attacks: one with its bite, one with its claws, and one with its tail. Wall of Ice. The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or a 20-foot diameter dome. Creatures in its space must make a DC 17 Dexterity saving throw, taking 35 (10d6) cold damage on a failure, or half as much on a success. Each 10-foot section has AC 5, 30 hit points, vulnerability to fire damage, and immunity to acid, cold, necrotic, poison, and psychic damage. If a section is destroyed, it leaves behind a sheet of frigid air; creatures moving through it must make a DC 17 Constitution saving throw, taking 17 (5d6) cold damage on a failure, or half as much on a success.

Common Questions

How much HP does an Ice Devil have?

180 hit points.

What is an Ice Devil's Challenge Rating?

Challenge Rating 14.

What is an Ice Devil's Armor Class?

AC 18.

How fast can an Ice Devil move?

Speed 40 ft. ft.

Use Ice Devil at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ice Devil into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

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