Magmin

The Magmin is a Small elemental, with Armor Class 14, 9 hit points, and Challenge Rating 1/2. A magmin is a small, mischievous elemental composed of molten rock and dancing flames.

Magmin, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Death Burst. When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited. Ignited Illumination. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 ft. If the Touch attack hits a creature or a flammable object, it ignites. Until a target takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.

Common Questions

How much HP does a Magmin have?

9 hit points.

What is a Magmin's Challenge Rating?

Challenge Rating 1/2.

What is a Magmin's Armor Class?

AC 14.

How fast can a Magmin move?

Speed 30 ft. ft.

Use Magmin at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Magmin into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

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