The Magmin is a Small elemental, with Armor Class 14, 9 hit points, and Challenge Rating 1/2. A magmin is a small, mischievous elemental composed of molten rock and dancing flames.
Stat Block
Size: Small
Type: elemental
Challenge Rating: 1/2
Armor Class: 14
Hit Points: 9
Speed: 30 ft. ft.
STR: 7
DEX: 15
CON: 12
INT: 8
WIS: 11
CHA: 10
Resistances: Resist: bludgeoning, piercing, and slashing from nonmagical weapons; Immune: fire
Abilities & Attacks
Death Burst. When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited. Ignited Illumination. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 ft. If the Touch attack hits a creature or a flammable object, it ignites. Until a target takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.
Common Questions
How much HP does a Magmin have?
9 hit points.
What is a Magmin's Challenge Rating?
Challenge Rating 1/2.
What is a Magmin's Armor Class?
AC 14.
How fast can a Magmin move?
Speed 30 ft. ft.
Use Magmin at your table
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Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.