Magmin

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Magmin is a Small elemental, with Armor Class 14, 13 hit points, and Challenge Rating 1/2. A magmin is a small, mischievous elemental composed of molten rock and dancing flames.

Magmin, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage. Bonus Actions Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Common Questions

How much HP does a Magmin have?

13 hit points.

What is a Magmin's Challenge Rating?

Challenge Rating 1/2.

What is a Magmin's Armor Class?

AC 14.

How fast can a Magmin move?

Speed 30 ft.

Use Magmin at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Magmin into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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