The Minotaur is a Large monstrosity, with Armor Class 14, 76 hit points, and Challenge Rating 3. The minotaur is a powerful bull-headed humanoid that dominates enclosed spaces and mazes with brute force.
Stat Block
Size: Large
Type: monstrosity
Challenge Rating: 3
Armor Class: 14
Hit Points: 76
Speed: 40 ft. ft.
STR: 18
DEX: 11
CON: 16
INT: 6
WIS: 16
CHA: 9
Abilities & Attacks
Charge. If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone. Labyrinthine Recall. The minotaur can perfectly recall any path it has traveled. Reckless. At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Common Questions
How much HP does a Minotaur have?
76 hit points.
What is a Minotaur's Challenge Rating?
Challenge Rating 3.
What is a Minotaur's Armor Class?
AC 14.
How fast can a Minotaur move?
Speed 40 ft. ft.
Use Minotaur at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Minotaur into a ZapGM campaign and customize it further.
Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.