The Nightmare is a Large fiend, with Armor Class 13, 68 hit points, and Challenge Rating 3. A nightmare is a hellish, coal-black equine fiend that serves as a powerful mount for evil entities.
Stat Block
Size: Large
Type: fiend
Challenge Rating: 3
Armor Class: 13
Hit Points: 68
Speed: 60 ft. ft., fly 90 ft. ft.
STR: 18
DEX: 15
CON: 16
INT: 10
WIS: 13
CHA: 15
Resistances: Immune: fire
Abilities & Attacks
Confer Fire Resistance: The nightmare can grant resistance to fire damage to anyone riding it. Illumination: The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Ethereal Stride: The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.
Common Questions
How much HP does a Nightmare have?
68 hit points.
What is a Nightmare's Challenge Rating?
Challenge Rating 3.
What is a Nightmare's Armor Class?
AC 13.
How fast can a Nightmare move?
Speed 60 ft. ft., fly 90 ft. ft.
Use Nightmare at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Nightmare into a ZapGM campaign and customize it further.
Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.