D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.
The Nightmare is a Large fiend, with Armor Class 13, 68 hit points, and Challenge Rating 3. A nightmare is a hellish, coal-black equine fiend that serves as a powerful mount for evil entities.
Stat Block
Edition: D&D 5e 2024 rules
Size: Large
Type: fiend
Challenge Rating: 3
Armor Class: 13
Hit Points: 68
Speed: 60 ft., fly 90 ft. (hover)
STR: 18
DEX: 15
CON: 16
INT: 10
WIS: 13
CHA: 15
Resistances: Immune: fire
Abilities & Attacks
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
Common Questions
How much HP does a Nightmare have?
68 hit points.
What is a Nightmare's Challenge Rating?
Challenge Rating 3.
What is a Nightmare's Armor Class?
AC 13.
How fast can a Nightmare move?
Speed 60 ft., fly 90 ft. (hover).
Use Nightmare at your table
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License
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.