The Planetar is a Large celestial, with Armor Class 19, 200 hit points, and Challenge Rating 16. A celestial general of immense power, the planetar serves as a divine weapon against the forces of evil.
Stat Block
Size: Large
Type: celestial
Challenge Rating: 16
Armor Class: 19
Hit Points: 200
Speed: 40 ft. ft., fly 120 ft. ft.
STR: 24
DEX: 20
CON: 24
INT: 19
WIS: 22
CHA: 25
Resistances: Resist: radiant, bludgeoning, piercing, and slashing from nonmagical weapons; Condition Immune: charmed, exhaustion, frightened
Abilities & Attacks
Angelic Weapons: The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack). Divine Awareness: The planetar knows if it hears a lie. Magic Resistance: The planetar has advantage on saving throws against spells and other magical effects. Healing Touch: The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Common Questions
How much HP does a Planetar have?
200 hit points.
What is a Planetar's Challenge Rating?
Challenge Rating 16.
What is a Planetar's Armor Class?
AC 19.
How fast can a Planetar move?
Speed 40 ft. ft., fly 120 ft. ft.
Use Planetar at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Planetar into a ZapGM campaign and customize it further.
Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.