Planetar

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Planetar is a Large celestial, with Armor Class 19, 262 hit points, and Challenge Rating 16. A celestial general of immense power, the planetar serves as a divine weapon against the forces of evil.

Planetar, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Divine Awareness. The planetar knows if it hears a lie. Exalted Restoration. If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia. Magic Resistance. The planetar has Advantage on saving throws against spells and other magical effects. Actions Multiattack. The planetar makes three Radiant Sword attacks or uses Holy Burst twice. Holy Burst. Dexterity Saving Throw: DC 20, each enemy in a 20-foot-radius Sphere centered on a point the planetar can see within 120 feet. Failure: 24 (7d6) Radiant damage. Success: Half damage. Bonus Actions Divine Aid (2/Day). The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.

Common Questions

How much HP does a Planetar have?

262 hit points.

What is a Planetar's Challenge Rating?

Challenge Rating 16.

What is a Planetar's Armor Class?

AC 19.

How fast can a Planetar move?

Speed 40 ft., fly 120 ft. (hover).

Use Planetar at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Planetar into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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