Quasit

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Quasit is a Tiny fiend, with Armor Class 13, 25 hit points, and Challenge Rating 1. A small, malevolent demon that relies on stealth, shapechanging, and fear to harass its enemies.

Quasit, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Magic Resistance. The quasit has Advantage on saving throws against spells and other magical effects. Actions Invisibility. The quasit casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability. Scare (1/Day). Wisdom Saving Throw: DC 10, one creature within 20 feet. Failure: The target has the Frightened condition. At the end of each of its turns, the target repeats the save, ending the effect on itself on a success. After 1 minute, it succeeds automatically. Shape-Shift. The quasit shape-shifts to resemble a bat (Speed 10 ft., Fly 40 ft.), a centipede (40 ft., Climb 40 ft.), or a toad (40 ft., Swim 40 ft.), or it returns to its true form. Its game statistics are the same in each form, except for its Speed. Any equipment it is wearing or carrying isn't transformed.

Common Questions

How much HP does a Quasit have?

25 hit points.

What is a Quasit's Challenge Rating?

Challenge Rating 1.

What is a Quasit's Armor Class?

AC 13.

How fast can a Quasit move?

Speed 40 ft.

Use Quasit at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Quasit into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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