Satyr

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Satyr is a Medium fey, with Armor Class 13, 31 hit points, and Challenge Rating 1/2. A satyr is a hedonistic fey known for revelry and a mischievous spirit.

Satyr, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects. Actions Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.

Common Questions

How much HP does a Satyr have?

31 hit points.

What is a Satyr's Challenge Rating?

Challenge Rating 1/2.

What is a Satyr's Armor Class?

AC 13.

How fast can a Satyr move?

Speed 40 ft.

Use Satyr at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Satyr into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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