Steam Mephit

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Steam Mephit is a Small elemental, with Armor Class 10, 17 hit points, and Challenge Rating 1/4. The steam mephit is a diminutive, cruel elemental born from the collision of fire and air.

Steam Mephit, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Blurred Form. Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapacitated condition. Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage. Actions Steam Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target's Speed decreases by 10 feet until the end of the mephit's next turn. Success: Half damage only. Failure or Success: Being underwater doesn't grant Resistance to this Fire damage.

Common Questions

How much HP does a Steam Mephit have?

17 hit points.

What is a Steam Mephit's Challenge Rating?

Challenge Rating 1/4.

What is a Steam Mephit's Armor Class?

AC 10.

How fast can a Steam Mephit move?

Speed 30 ft., fly 30 ft.

Use Steam Mephit at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Steam Mephit into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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