Succubus/Incubus

Legacy. The System Reference Document 5.2.1 has no 2024 version of this creature, so these stats use the 2014 rules (SRD 5.1).

The Succubus/Incubus is a Medium fiend, with Armor Class 15, 66 hit points, and Challenge Rating 4. This seductive fiend manipulates humanoids through shapechanging and magical charms to harvest their life essence.

Succubus/Incubus, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. Actions Charm. One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours. The fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends. Draining Kiss. The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. Etherealness. The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.

Common Questions

How much HP does a Succubus/Incubus have?

66 hit points.

What is a Succubus/Incubus's Challenge Rating?

Challenge Rating 4.

What is a Succubus/Incubus's Armor Class?

AC 15.

How fast can a Succubus/Incubus move?

Speed 30 ft., fly 60 ft.

Use Succubus/Incubus at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Succubus/Incubus into a ZapGM campaign and customize it further.

License

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

Legal notices

More Monsters