Vampire Familiar

D&D 5e 2024 rules. Stats use the 2024 rules from the System Reference Document 5.2.1.

The Vampire Familiar is a Medium or Small humanoid, with Armor Class 15, 65 hit points, and Challenge Rating 3. The Vampire Familiar is a loyal, transformed servant bound telepathically to its undead master.

Vampire Familiar, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Gear: Daggers (10) Vampiric Connection. While the familiar and its vampire master are on the same plane of existence, the vampire can communicate with the familiar telepathically, and the vampire can perceive through the familiar's senses. Actions Multiattack. The familiar makes two Umbral Dagger attacks. Bonus Actions Deathless Agility. The familiar takes the Dash or Disengage action.

Common Questions

How much HP does a Vampire Familiar have?

65 hit points.

What is a Vampire Familiar's Challenge Rating?

Challenge Rating 3.

What is a Vampire Familiar's Armor Class?

AC 15.

How fast can a Vampire Familiar move?

Speed 30 ft., climb 30 ft.

Use Vampire Familiar at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Vampire Familiar into a ZapGM campaign and customize it further.

License

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

ZapGM has reformatted and adapted this material for its monster pages and rules reference. Section 5 of CC-BY-4.0 includes a Disclaimer of Warranties and Limitation of Liability.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. ZapGM is not affiliated with Wizards of the Coast.

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