Wereboar, Hybrid Form

The Wereboar, Hybrid Form is a Medium humanoid, with Armor Class 11, 78 hit points, and Challenge Rating 4. A belligerent shapechanger that blends human intellect with the raw, unstoppable aggression of a wild hog.

Wereboar, Hybrid Form, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Shapechanger.** The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. - **Charge (Boar or Hybrid Form Only).** If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. - **Relentless.** If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Common Questions

How much HP does a Wereboar, Hybrid Form have?

78 hit points.

What is a Wereboar, Hybrid Form's Challenge Rating?

Challenge Rating 4.

What is a Wereboar, Hybrid Form's Armor Class?

AC 11.

How fast can a Wereboar, Hybrid Form move?

Speed 30 ft. ft.

Use Wereboar, Hybrid Form at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Wereboar, Hybrid Form into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

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