Werewolf, Hybrid Form

The Werewolf, Hybrid Form is a Medium humanoid, with Armor Class 12, 58 hit points, and Challenge Rating 3. A savage predator caught between its human and animalistic natures, the werewolf is a relentless hunter that stalks its prey with supernatural senses.

Werewolf, Hybrid Form, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Shapechanger.** The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. - **Keen Hearing and Smell.** The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Common Questions

How much HP does a Werewolf, Hybrid Form have?

58 hit points.

What is a Werewolf, Hybrid Form's Challenge Rating?

Challenge Rating 3.

What is a Werewolf, Hybrid Form's Armor Class?

AC 12.

How fast can a Werewolf, Hybrid Form move?

Speed 30 ft. ft.

Use Werewolf, Hybrid Form at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Werewolf, Hybrid Form into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

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