Will-o'-Wisp

The Will-o'-Wisp is a Tiny undead, with Armor Class 19, 22 hit points, and Challenge Rating 2. The will-o'-wisp is a malevolent spirit of the marshes that lures travelers to their doom using deceptive light.

Will-o'-Wisp, original D&D 5e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Consume Life.** As a bonus action, the will-o'-wisp can target one creature it can see within 5 ft. of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wisp regains 10 (3d6) hit points. - **Ephemeral.** The will-o'-wisp can't wear or carry anything. - **Incorporeal Movement.** The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. - **Variable Illumination.** The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of ft. equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action.

Common Questions

How much HP does a Will-o'-Wisp have?

22 hit points.

What is a Will-o'-Wisp's Challenge Rating?

Challenge Rating 2.

What is a Will-o'-Wisp's Armor Class?

AC 19.

How fast can a Will-o'-Wisp move?

Speed 0 ft. ft., fly 50 ft. ft.

Use Will-o'-Wisp at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Will-o'-Wisp into a ZapGM campaign and customize it further.

Official stats from the D&D 5e (Dungeons and Dragons 5th Edition) System Reference Document (SRD), free to use under its open license.

More Monsters