Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Aeolaeka is a Level 12 creature, with Armor Class 33 and 250 hit points. An aeolaeka is a stone skinned celestial guardian that watches over sacred mountain peaks and deep subterranean vaults.
Tremorsense (Precise) 60 feet. Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface. Constant Spells. A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires. Earth Glide. An aeolaeka can Burrow through any earthen matter, including rock. When they do so, the aeolaeka moves at their full burrow Speed, leaving no tunnels or signs of their passing. Liberate the Earth (2 actions) (concentrate, divine, earth). The aeolaeka conjures churning stones, creating a 60-foot line of rolling boulders. Creatures in the line take 10d6 bludgeoning damage with a DC 35 Reflex save. The area is difficult terrain for 24 hours before the leftover stone crumbles to dust. The aeolaeka can't Liberate the Earth for 1d4 rounds. Critical Success The creature takes no damage. Success The creature takes half damage. Failure The creature takes full damage and is knocked Prone. Critical Failure The creature takes double damage, is knocked prone, and is Immobilized by the rubble (Escape). Statue (1 action) (concentrate). Until the next time they act, the aeolaeka appears to be a statue. They have an automatic result of 45 on Deception checks and DCs to pass as a statue.
250 hit points.
Level 12.
AC 33.
Speed 25 ft., burrow 25 ft., earth glide.
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