Ambush Copse

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Ambush Copse is a Level 13 creature, with Armor Class 33 and 300 hit points. This massive wood elemental disguises itself as a harmless grove before striking with enormous logs.

Ambush Copse, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Berserk. An ambush copse that sees fire or axes has a chance of going berserk. At the start of its turn, if it is aware of an axe or a fire the size of a lit torch or larger, the ambush copse must succeed at a DC 5 flat check or go berserk. A berserk ambush copse can't use concentrate actions and wildly attacks the nearest living creature, or the nearest object if no creatures are nearby. Blinding Branches (reaction). Trigger A creature within 20 feet of the ambush copse leaves a square during a move action it's using. Requirements The triggering creature is in forest terrain. Effect The ambush copse's elemental energy animates nearby tree branches to swat at the creature's face. The triggering creature must succeed at a DC 30 Reflex save or become Blinded for 1 round. Felling Ambush (reaction). Trigger A creature moves within 10 feet of the ambush copse. Requirements The ambush copse is disguised as trees or logs. Effect The ambush copse makes a log Strike against the triggering creature. If the attack hits, the creature must attempt a DC 30 Reflex save or be knocked Prone. Feign Copse (1 action) (concentrate). Until the next time it acts, the ambush copse appears to be a harmless patch of trees or logs. It has an automatic result of 43 (45 in forests) on Deception checks and DCs to pass as trees or logs. Pounding Smash. Regardless of whether the Strike hits or misses, the ambush copse's melee Strikes create a 5-foot-square of difficult terrain in the target's space. Pulverizing Barrage (3 actions). The ambush copse makes three log Strikes, each at a –2 penalty, all targeting the same creature. The ambush copse's multiple attack penalty doesn't increase until after it has made all three attacks. The ambush copse gains the Clumsy 2 condition until the beginning of its next turn. Sunder Objects. When an ambush copse damages an item or structure, it deals an additional 15 damage to that item or structure.

Common Questions

How much HP does an Ambush Copse have?

300 hit points.

What level is an Ambush Copse?

Level 13.

What is an Ambush Copse's Armor Class?

AC 33.

How fast can an Ambush Copse move?

Speed 30 ft.

Use Ambush Copse at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ambush Copse into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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