Ankou

The Ankou is a Level 14 creature, with Armor Class 36 and 280 hit points. A lethal fey assassin that manifests shadowy duplicates to overwhelm its prey through numbers and confusion.

Ankou, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Lifesense, low-light vision. Shadow Doubles [one-action to three-actions] (illusion, occult, shadow) For each action spent to use this ability, the ankou creates one shadowy duplicate of themself anywhere within 60 feet of themself. Shadow doubles have the same statistics as an ankou, but they have the summoned trait, have 84 Hit Points, can't use Shadow Doubles or innate spells, and have an attack bonus of +25 for their Strikes. A shadow double that attempts a saving throw against a light effect can't get a result better than failure. Each double remains for 1 round, until it's reduced to 0 Hit Points, or until it moves further than 120 feet from the ankou, whichever comes first. Each round thereafter, the ankou can spend a single action that has the concentrate trait to extend the duration of surviving duplicates by 1 round, to a maximum duration of 1 minute. The ankou can see through the eyes of all of the shadow doubles at once. A character who Seeks can identify an ankou as real or a shadow double with a successful DC 39 Perception check. Sneak Attack: An ankou's Strikes deal an additional 2d6 precision damage to flat-footed creatures.

Common Questions

How much HP does an Ankou have?

280 hit points.

What level is an Ankou?

Level 14.

What is an Ankou's Armor Class?

AC 36.

How fast can an Ankou move?

Speed fly 75 ft.

Use Ankou at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ankou into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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