Ash Giant

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Ash Giant is a Level 11 creature, with Armor Class 30 and 240 hit points. This diseased, hulking humanoid commands swarms of vermin and wields a massive war flail with brutal efficiency.

Ash Giant, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Saving Throws: +2 status to all saves vs. disease Vermin Empathy. The ash giant can ask questions of, receive answers from, and use the Diplomacy skill with insects, arachnids, and similar creatures. +2 Status to All Saves vs. Disease Reactive Strike (reaction). Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike. Tumor Pop. When the ash giant takes piercing damage while they have a swollen tumor, the tumor explodes automatically, with the effect of Blastboil. Blastboil (1 action). The ash giant pops one of the massive, swollen pustules on their body. Each creature in a 15-foot cone takes 5d8 poison damage with a DC 29 basic Reflex save. A creature that fails its save is also Sickened 1 (or Sickened 2 on a critical failure). This ability and tumor pop can't be used again until another tumor swells to a suitable size in 1d4 rounds. Gore Grinder (1 action). Requirements The ash giant's last action was a successful war flail Strike. Effect The ash giant wraps the chain of the flail around the target and grinds its flesh. The creature takes 2d8 slashing damage and 2d8 persistent bleed damage with a DC 30 basic Fortitude save. Tangle-Topple (2 actions). The ash giant makes a piggy clod Strike. If it hits, the target is tangled in ragged scrap. It's Immobilized, can't leave the ground, and falls to the ground if it's flying. This ends if the creature Escapes or the metal is Forced Open.

Common Questions

How much HP does an Ash Giant have?

240 hit points.

What level is an Ash Giant?

Level 11.

What is an Ash Giant's Armor Class?

AC 30.

How fast can an Ash Giant move?

Speed 30 ft.

Use Ash Giant at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ash Giant into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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