Assassin Vine

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).

The Assassin Vine is a Level 3 creature, with Armor Class 18 and 68 hit points. The assassin vine is a predatory plant that uses natural camouflage and powerful constricting coils to ambush prey.

Assassin Vine, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Camouflage. The assassin vine can Hide in natural environments even if it doesn't have cover. Grasping Foliage (reaction) (primal, transmutation). Trigger The assassin vine detects a creature within 20 feet via tremorsense; Effect The assassin vine causes vegetation within a 20-foot emanation to writhe for 1 round, turning this area into difficult terrain. When a creature starts its turn in this area, it must attempt a DC 20 Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure it is also immobilized for 1 round. A creature can attempt to Escape to remove these effects. Assassin vines are immune to Grasping Foliage. Constrict (1 action). 1d8+4 bludgeoning, DC 20

Common Questions

How much HP does an Assassin Vine have?

68 hit points.

What level is an Assassin Vine?

Level 3.

What is an Assassin Vine's Armor Class?

AC 18.

How fast can an Assassin Vine move?

Speed 5 ft.

Use Assassin Vine at your table

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License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

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