The Assassin Vine is a Level 3 creature, with Armor Class 18 and 68 hit points. The assassin vine is a predatory plant that uses natural camouflage and powerful constricting coils to ambush prey.
Stat Block
Size: Large
Type: plant
Level: 3
Armor Class: 18
Hit Points: 68
Speed: 5 ft.
STR: 4
DEX: 0
CON: 3
INT: -5
WIS: 3
CHA: 0
Fortitude Save: +10
Reflex Save: +7
Will Save: +8
Perception: +10
Senses: low-light vision, tremorsense 30 feet
Skills: Athletics +9, Stealth +9
Traits: mindless, plant
Weaknesses: fire 5, slashing 5
Abilities & Attacks
Low-light vision, tremorsense. Camouflage: The assassin vine can Hide in natural environments even if it doesn't have cover. Grasping Foliage (primal, transmutation): Trigger: The assassin vine detects a creature within 20 feet via tremorsense. The assassin vine causes vegetation within a 20-foot emanation to writhe for 1 round, turning this area into difficult terrain. When a creature starts its turn in this area, it must attempt a DC 20 Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure it is also immobilized for 1 round. A creature can attempt to Escape to remove these effects. Assassin vines are immune to Grasping Foliage. Constrict: 1d8+4 bludgeoning, DC 20.
Common Questions
How much HP does an Assassin Vine have?
68 hit points.
What level is an Assassin Vine?
Level 3.
What is an Assassin Vine's Armor Class?
AC 18.
How fast can an Assassin Vine move?
Speed 5 ft.
Use Assassin Vine at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Assassin Vine into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.