Athach

The Athach is a Level 12 creature, with Armor Class 33 and 250 hit points. The athach is a three-armed giant that uses its unique physiology to overwhelm foes with a flurry of strikes.

Athach, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Attack of Opportunity: An athach gains an extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity with its claw. It can't use more than one Attack of Opportunity triggered by the same action. Catch Rock: The monster can attempt to catch a rock thrown by another creature. Athach Venom (poison): Saving Throw DC 31 Fortitude; Maximum Duration 6 rounds; Stage 1 4d6 poison damage and clumsiness 1 (1 round); Stage 2 6d6 poison damage and clumsiness 2 (1 round); Stage 3 8d6 poison damage and clumsiness 3 (1 round). Swift Claw (Trigger: The athach hits a creature with two fist Strikes): The athach makes a claw Strike with no multiple attack penalty against the creature it hit. This claw attack does not increase the athach's multiple attack penalty. Throw Rock: The monster can throw a rock.

Common Questions

How much HP does an Athach have?

250 hit points.

What level is an Athach?

Level 12.

What is an Athach's Armor Class?

AC 33.

How fast can an Athach move?

Speed 40 ft.

Use Athach at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Athach into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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