The Attic Whisperer is a Level 4 creature, with Armor Class 21 and 60 hit points. An attic whisperer is a malevolent undead spirit born from the neglect of a child, haunting lonely places like ruins and garrets.
Stat Block
Size: Small
Type: undead
Level: 4
Armor Class: 21
Hit Points: 60
Speed: 20 ft.
STR: 0
DEX: 5
CON: 0
INT: 2
WIS: 4
CHA: 3
Fortitude Save: +8
Reflex Save: +13
Will Save: +12
Perception: +10
Senses: darkvision
Skills: Deception +11, Society +10, Stealth +13
Traits: undead
Immunities: poison, death effects, disease, paralyzed, unconscious
Abilities & Attacks
Negative healing. Aura of Sobs (auditory, aura, emotion, enchantment, mental, occult) 10 feet. An attic whisperer enshrouds itself in a tapestry of stolen voices. Each living creature that enters or starts their turn in the aura must succeed at a DC 19 Will save or the unnerving, bitter sobs render them distraught and they become stupefied 1 for as long as they remain within the aura. A creature that succeeds is temporarily immune for 1 hour. The attic whisperer can activate or deactivate the aura with a single free action, which has the concentrate trait. Whispered Despair (Trigger: A creature with an active emotion effect enters an attic whisperer's aura of sobs) The attic whisperer attempts to counteract the emotion effect, with a counteract modifier of +13. Steal Breath (curse, incapacitation, necromancy, occult) The attic whisperer siphons the breath from living creatures, sapping their strength. A living creature hit by a jaws Strike must attempt a DC 21 Fortitude save (Critical Success: unaffected; Success: enfeebled 1 for 1 round; Failure: enfeebled 1 for 24 hours and fatigued; Critical Failure: enfeebled 1 for 24 hours, fatigued, and falls unconscious). Steal Voice (curse, necromancy, occult) When an attic whisperer hits a living creature with a bony hand Strike, it tries to pull the victim's voice into its aura. The victim must attempt a DC 21 Will save (Critical Success: unaffected; Success: voice is weak for 1 minute, DC 5 flat check to avoid losing auditory actions; Failure: loses the ability to speak for 1 hour, until the curse is removed, or until the attic whisperer is destroyed, and the attic whisperer can mimic the voice; Critical Failure: as failure but duration is until destroyed or removed).
Common Questions
How much HP does an Attic Whisperer have?
60 hit points.
What level is an Attic Whisperer?
Level 4.
What is an Attic Whisperer's Armor Class?
AC 21.
How fast can an Attic Whisperer move?
Speed 20 ft.
Use Attic Whisperer at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.