Barghest

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Barghest is a Level 4 creature, with Armor Class 20 and 50 hit points. A barghest is a shapeshifting fiend that often rules over goblin tribes as a gluttonous god-king.

Barghest, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Primal Hunt (reaction) (primal, teleportation). Trigger A creature within the barghest's reach takes a move or teleportation action. Effect After the triggering action, the barghest can teleport up to 60 feet to a space adjacent to that creature. Change Shape (1 action) (concentrate, polymorph, primal). The barghest takes on the shape of a humanoid, a dog, or its true form. Their size changes to match the new form. When the barghest is a humanoid, their claw Strike deals bludgeoning damage and they lose their jaws Strike. When the barghest is a dog, their Speed changes to 35 feet. Each individual barghest has only one humanoid form and one dog form. The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block. Unhealing Wound (curse, primal). A creature damaged by the barghest's claws must succeed at a DC 21 Fortitude save or be cursed. The cursed creature can't regain Hit Points except via magic until it returns to maximum Hit Points. The creature can attempt a new saving throw against the curse every 24 hours. Knockdown (1 action). Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry. Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Common Questions

How much HP does a Barghest have?

50 hit points.

What level is a Barghest?

Level 4.

What is a Barghest's Armor Class?

AC 20.

How fast can a Barghest move?

Speed 25 ft.

Use Barghest at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Barghest into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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