The Basidirond is a Level 5 creature, with Armor Class 22 and 80 hit points. The basidirond is a four-legged fungal predator that pacifies its prey using mind-altering spores.
Low-light vision, tremorsense. Cold Lethargy: Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become slowed 1 for 1d4 rounds. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores. Basidirond Spores (disease). Hallucinogenic Cloud (incapacitation, poison, mental): The basidirond releases a cloud of invisible spores in a 20-foot emanation. Each creature in the area must succeed at a DC 22 Fortitude save or experience powerful hallucinations as long as it remains in the cloud, plus an additional 1d4 rounds after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls 1d6 each round: 1-The target is sinking in quicksand (prone and spends 1 action flailing limbs); 2-The target is attacked by a swarm of spiders (spends 2 actions attacking the floor, is flat-footed); 3-An item becomes a viper (releases item and spends turn fleeing); 4-The target is suffocating (holds breath and is stunned 3); 5-The target shrinks (slowed 2, enfeebled 4, and -10-foot Speed); 6-The target is melting (drops everything and becomes slowed 2 and clumsy 4).
Common Questions
How much HP does a Basidirond have?
80 hit points.
What level is a Basidirond?
Level 5.
What is a Basidirond's Armor Class?
AC 22.
How fast can a Basidirond move?
Speed 20 ft.
Use Basidirond at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.