The Blindheim is a Level 2 creature, with Armor Class 18 and 27 hit points. The blindheim is a subterranean, frog-like predator that hunts by incapacitating its prey with intense beams of light from its oversized eyes.
Stat Block
Size: Small
Type: animal
Level: 2
Armor Class: 18
Hit Points: 27
Speed: 25 ft., swim 15 ft., climb 15 ft.
STR: 2
DEX: 3
CON: 3
INT: -4
WIS: 1
CHA: -2
Fortitude Save: +9
Reflex Save: +9
Will Save: +5
Perception: +9
Senses: darkvision
Skills: Acrobatics +7, Athletics +6 (+9 to Leap or Swim), Stealth +7
Traits: animal
Abilities & Attacks
- **Spotlight** (concentrate, light) Bright light shines from the blindheim's eyes in a 30-foot emanation (also creating dim light to 60 feet). Each creature in the bright light when the blindheim uses this action, or who enters it while the light continues, must attempt a 18 Fortitude save. It is then temporarily immune for 1 hour. This light remains until the blindheim dims its eyes by using this action again.
Critical Success: The creature is unaffected.
Success: The creature is dazzled for 1 round.
Failure: The creature is blinded for 1d4 rounds.
Critical Failure: The creature is blinded for 1 hour.
Common Questions
How much HP does a Blindheim have?
27 hit points.
What level is a Blindheim?
Level 2.
What is a Blindheim's Armor Class?
AC 18.
How fast can a Blindheim move?
Speed 25 ft., swim 15 ft., climb 15 ft.
Use Blindheim at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Blindheim into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.