The Bloodseeker is a Level 0 creature, with Armor Class 16 and 6 hit points. The bloodseeker is a parasitic, mosquito-like animal that latches onto larger prey to gorge on their vital fluids.
Stat Block
Size: Medium
Type: unknown
Level: 0
Armor Class: 16
Hit Points: 6
Speed: 10 ft., fly 30 ft.
STR: -4
DEX: 3
CON: 0
INT: -5
WIS: 1
CHA: -2
Fortitude Save: +5
Reflex Save: +8
Will Save: +4
Perception: +6
Senses: darkvision, scent (imprecise) 60 feet
Skills: Acrobatics +6, Stealth +6
Abilities & Attacks
- **Attach** When a bloodseeker hits a target larger than itself, its barbed legs attach it to that creature. This is similar to grabbing the creature, but the bloodseeker moves with that creature rather than holding it in place. The bloodseeker is flatfooted while attached. If the bloodseeker is killed or pushed away while attached to a creature it has drained blood from, that creature takes 1 persistent damage. Escaping the attach or removing the bloodseeker in other ways doesn't cause bleed damage.
- **Blood Drain** **Requirements** The bloodseeker is attached to a creature. The bloodseeker uses its proboscis to drain blood from the creature it's attached to. This deals 1d4 damage, and the bloodseeker gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a bloodseeker is drained 1 until it receives healing (of any kind or amount).
Common Questions
How much HP does a Bloodseeker have?
6 hit points.
What level is a Bloodseeker?
Level 0.
What is a Bloodseeker's Armor Class?
AC 16.
How fast can a Bloodseeker move?
Speed 10 ft., fly 30 ft.
Use Bloodseeker at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.