Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Bogwid is a Level 5 creature, with Armor Class 20 and 100 hit points. The bogwid is a nauseating aquatic aberration that infests victims with its parasitic offspring.
Revolting Aura (aura, olfactory). 20 feet. A creature entering the aura or begins their turn in the aura must succeed at a DC 20 Fortitude save or become Sickened 1 (or Sickened 2 on a critical failure). A creature that succeeds is temporarily immune to the aura for 1 minute. Bogwid Fever (disease). Saving Throw DC 20 Fortitude save. Onset 1 day. Stage 1 Enfeebled 1 (1 day). Stage 2 Enfeebled 2, and the DC to recover from persistent bleed is increased by 2 (1 day). Stage 3 Enfeebled 3, and the DC to recover from persistent bleed is increased by 5 (1 day). Stage 4 Enfeebled 4, the DC to recover from persistent bleed is increased by 5, and you take 1d8 persistent bleed damage every 1d4 hours (1 day) Ravenous Young. The larvae launched from the bogwid attach themselves to the target and begin to feed. Once a larva is attached, the target becomes Drained 1. While the larva remains attached, the target cannot recover from persistent bleed. To remove the larva, the target can attempt to Escape. Additionally, any area damage dealt to the target destroys all attached larvae.
100 hit points.
Level 5.
AC 20.
Speed 25 ft., climb 20 ft., swim 20 ft.
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