The Bythos is a Level 16 creature, with Armor Class 39 and 245 hit points. The bythos is a powerful planar monitor tasked with maintaining the chronological integrity of the multiverse.
- **Envisioning** When a bythos conveys information, it does so wordlessly through psychic projections. This acts as telepathy with a range of 100 feet but is understandable to all creatures regardless of whether they have a language. The meaning to non-aeons can be vague and is often mysterious. A bythos can use this ability to communicate flawlessly with any other aeon on the same plane. - **Confusing Gaze** (aura, divine, enchantment, emotion, incapacitation, mental, visual) 30 feet. A creature that ends its turn in the aura must attempt a 34 Will save. If it fails, it's confused for 1 round (or 1d4 rounds on a critical failure). - **Temporal Reversion** (fortune) **Trigger** The bythos fails or critically fails a check The bythos rerolls the triggering check and takes the better result. - **Aging Strikes** (divine, necromancy) The bythos make two fist Strike against a single target. If both Strike hit, the target attempts a 37 Fortitude save. Creatures that don't get weaker with age or don't age are immune (GM's discretion). If a creature becomes clumsy 4, drained 4, and enfeebled 4 due to Aging Strike, it dies of old age. Success: The creature is unaffected. Failure: The creature becomes clumsy 1, drained 1, and enfeebled 1, or increases each of these conditions by 1. This effect is cumulative with other aging strikes from bythoses, to a maximum of clumsy 4, drained 4, and enfeebled 4. Critical Failure: As failure, but the creature becomes clumsy 2, drained 2, and enfeebled 2, or increases these conditions by 2. - **Focused Gaze** (concentrate) The bythos focuses its gaze on a creature it can see within 30 feet. The target must attempt a save against the bythos's confusing gaze. A bythos can't use this ability against the same creature more than once per turn. - **Temporal Flurry** The bythos makes four fist Strike. Its multiple attack penalty increases normally with each attack. - **Temporal Strike** (divine, conjuration, incapacitation, teleportation) The bythos touches a creature or object to displace it from time. The target attempts a 37 Fortitude save. Critical Success: The target is unaffected. Success: Time flows around the target; the target is slowed 1 for 1 round. Failure: The target disappears from the present moment and reappears in the same location 1d4 rounds later as if no time had passed for it. If a creature or object occupies that space when the target returns, the target appears in the closest available space to its original location. Critical Failure: As failure, but the target is slowed 1 for an extra 1d4 rounds after it returns.
245 hit points.
Level 16.
AC 39.
Speed fly 35 ft.
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.