Cacodaemon

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Cacodaemon is a Level 1 creature, with Armor Class 16 and 22 hit points. The cacodaemon is a bulbous, winged fiend that scours battlefields to harvest the souls of the dying into physical gems.

Cacodaemon, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Telepathy 100 feet (aura, magical, mental). A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would. At-Will Spells. The monster can cast its at-will spells any number of times without using up spell slots. Cacodaemonia (disease). The cacodaemon can telepathically communicate with the afflicted creature at any distance on the same plane. Saving Throw DC 17 Fortitude save. Stage 1 carrier (1 day). Stage 2 Stupefied 1 (1 day). Stage 3 Stupefied 2 (1 day) Change Shape (1 action) (concentrate, divine, polymorph). - Lizard - Speed 20 feet - Melee jaws +8 (agile, finesse), Damage 1d8+1 piercing - Octopus - Size Small - Speed 20 feet, swim 30 feet - Skills Athletics +6 - Melee tentacle +8 (finesse), Damage 1d8+1 bludgeoning plus Grab - Melee beak +8 (agile, finesse), Damage 1d6 piercing plus 2 poison - Scorpion - Size Small - Speed 30 feet - Skills Athletics +6 - Melee pincer +8 (agile, finesse), Damage 1d6+1 bludgeoning plus Grab - Melee stinger +8 (agile, finesse), Damage 1d6+1 piercing plus 1d4 poison The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block. Soul Lock (3 actions) (death, divine). Frequency once per day. Effect The cacodaemon ingests the soul of a sentient creature within 30 feet that died within the last minute. When they do, the cacodaemon grows a fist-sized soul gem (Hardness 2, HP 8) in their gut and can regurgitate it at any time as an Interact action. Destroying the gem frees the soul within but doesn't return the deceased creature to life. If a caster attempts to return to life a creature whose soul is trapped within a soul gem, they fail unless they succeed at a DC 30 Religion check. A success causes the soul gem to shatter so the creature is returned to life as normal for the spell. A fiend can Interact to ingest a soul gem it is holding, condemning the soul to the fiend's home plane. The fiend gains fast healing 5 for 1 minute.

Common Questions

How much HP does a Cacodaemon have?

22 hit points.

What level is a Cacodaemon?

Level 1.

What is a Cacodaemon's Armor Class?

AC 16.

How fast can a Cacodaemon move?

Speed 5 ft., fly 40 ft.

Use Cacodaemon at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Cacodaemon into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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