Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Caligni Caller is a Level 6 creature, with Armor Class 24 and 80 hit points. A caligni caller is a shadow-weaving mystic who leads their kin through fear and occult mastery.
Hit Points: 80 (death umbra)
Greater Darkvision. A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Death Umbra (darkness). When the caller dies, an explosion of shadow devours their body. Each creature in a 10-foot emanation must attempt a DC 22 Fortitude save. Critical Success The creature is unaffected. Success The creature is Enfeebled 1 for 1 minute. Failure The creature is Enfeebled 2 and Slowed 1 for 1 minute.
Light Blindness. When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.
Sneak Attack. The caller deals an additional 2d6 precision damage to Off-Guard creatures.
Common Questions
How much HP does a Caligni Caller have?
80 hit points.
What level is a Caligni Caller?
Level 6.
What is a Caligni Caller's Armor Class?
AC 24.
How fast can a Caligni Caller move?
Speed 25 ft.
Use Caligni Caller at your table
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License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.