Carrion Golem

The Carrion Golem is a Level 4 creature, with Armor Class 19 and 60 hit points. A carrion golem is a mindless construct assembled from a patchwork of decaying remains, held together by dark alchemy and foul magic.

Carrion Golem, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Golem Antimagic** harmed by fire (4d6, 1d8 from areas or persistent damage); healed by electricity (area 1d6 HP); slowed by cold. - **Stench** (aura, olfactory) 40 feet. A creature entering the aura or starting its turn in the aura must succeed at a 19 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. - **Vulnerable to Gentle Repose** Casting a gentle repose spell on a carrion golem causes it to grow stiff. The golem attempts a 19 Fortitude save. It's unaffected on a critical success, slowed 1 for 1d4 rounds on a success, and on a failure is immobilized and slowed for 1d4 rounds. - **Filth Fever** (disease)

Common Questions

How much HP does a Carrion Golem have?

60 hit points.

What level is a Carrion Golem?

Level 4.

What is a Carrion Golem's Armor Class?

AC 19.

How fast can a Carrion Golem move?

Speed 25 ft.

Use Carrion Golem at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Carrion Golem into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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