The Catrina is a Level 5 creature, with Armor Class 22 and 75 hit points. The catrina is a festive, skeletal psychopomp who guides souls to the Boneyard with grace and diplomatic poise.
- **Calming Presence** (aura, divine, emotion, enchantment, incapacitation) 30 feet. A creature that begins its turn within the area must attempt a 18 Will save.
Critical Success: The creature is unaffected and is temporarily immune to calming presence for 24 hours.
Success: The creature's attack rolls take a –1 status penalty for 1 round.
Failure: Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the creature is subjected to hostility from any other creature, it ceases to be affected by calming presence and is temporarily immune to calming presence for 24 hours.
Critical Failure: As failure, but hostility doesn't end the effect.
- **Compel Condemned** (divine, enchantment, incapacitation, mental) The catrina telepathically compels a creature within 30 feet to approach and allow the catrina to kiss them, in preparation for using Kiss of Death. The target must attempt a 22 Will save.
Success: The creature is unaffected and is temporarily immune to Compel Condemned for 24 hours.
Failure: The creature must spend each of its actions to move closer to the catrina as quickly as possible, while avoiding obvious dangers. If the compelled creature is adjacent to the catrina, it stays still and doesn't act. If the creature takes any damage, the effect ends and the creature is temporarily immune to Compel Condemned for 24 hours. This effect lasts for 1 round, but if the catrina uses this ability again on subsequent rounds, it extend the duration by 1 round for all affected creatures.
Critical Failure: As failure, but damage does not end the effect.
- **Kiss of Death** (death, divine, manipulate, necromancy) The catrina gives a long, passionate kiss to an unconscious or willing creature, dealing 3d6 negative damage.
Any creature damaged by the same catrina's Kiss of Death for 3 consecutive rounds becomes unconscious and is dying 1.
- **Spirit Touch** An esobok's Strike affect incorporeal creatures with the effects of a ghost touch property rune and deal 1d6 negative damage to living creatures and 1d6 positive damage to undead.
Common Questions
How much HP does a Catrina have?
75 hit points.
What level is a Catrina?
Level 5.
What is a Catrina's Armor Class?
AC 22.
How fast can a Catrina move?
Speed 25 ft.
Use Catrina at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Catrina into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.