The Cecaelia Trapper is a Level 5 creature, with Armor Class 24 and 53 hit points. A cecaelia trapper is a cunning amphibious hunter with a humanoid torso and an eight-tentacled lower body.
- **Cecaelia Jet** (move) The cecaelia moves up to 140 feet in a straight line through the water.
- **Hurl Net** **Requirements** The cecaelia is holding a net in two appendages The cecaelia hurls their net, attempting to hamper a foe. The cecaelia makes a ranged Strike (with a +15 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is flat-footed and takes a –10-foot circumstance penalty to its Speeds. On a critical hit, the creature is instead restrained. The DC to Escape the net is 16. A creature adjacent to the target can Interact with the net to remove it from the target.
- **Ink Cloud** The cecaelia emits a cloud of black ink in a 10-foot emanation. This ink cloud has no effect outside of water. Creatures inside the cloud are undetected by creatures using sight or smell, and they can't see or smell while inside the cloud.
The cloud dissipates after 1 minute. The cecaelia can't use Ink Cloud again for 2d6 rounds.
Common Questions
How much HP does a Cecaelia Trapper have?
53 hit points.
What level is a Cecaelia Trapper?
Level 5.
What is a Cecaelia Trapper's Armor Class?
AC 24.
How fast can a Cecaelia Trapper move?
Speed 20 ft., swim 35 ft.
Use Cecaelia Trapper at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.