The Choral is a Level 6 creature, with Armor Class 24 and 100 hit points. Choral angels are celestial singers who manifest the music of the spheres to inspire allies and punish the wicked.
- **Harmonizing Aura** (aura, divine, evocation, sonic) 20 feet. Allies in the area gain a +2 status bonus to sonic damage rolls and a +1 status bonus to AC and all saves against sonic and auditory effects. Enemies in the area take a –2 status penalty to sonic damage rolls and a –1 status penalty to AC and all saves against sonic and auditory effects.
- **Deafening Aria** On a critical hit with piercing hymn, the target is deafened for 1 minute.
- **Harmonize** The choral angel adds its harmony to a choral angel ally within its harmonizing aura. The ally can cast calm emotions or heroism on its next turn in place of its 3rd-level sound burst or heighten its 3rd-level sound burst by 1 level. If five different choral angels use Harmonize on the same choral angel ally, it can instead cast divine decree in place of its 3rd-level sound burst.
Rituals: DC 23 divine; angelic messenger
Common Questions
How much HP does a Choral have?
100 hit points.
What level is a Choral?
Level 6.
What is a Choral's Armor Class?
AC 24.
How fast can a Choral move?
Speed 30 ft., fly 40 ft.
Use Choral at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.