Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Choral is a Level 6 creature, with Armor Class 24 and 100 hit points. Choral angels are celestial singers who manifest the music of the spheres to inspire allies and punish the wicked.
Saving Throws: +1 status to all saves vs. magic At-Will Spells. The monster can cast its at-will spells any number of times without using up spell slots. Constant Spells. A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires. +1 Status to All Saves vs. Magic Harmonizing Aura (aura, divine, sonic). 20 feet. Allies in the aura gain a +2 status bonus to sonic damage rolls and a +1 status bonus to AC and all saves against effects with the auditory or sonic trait. Enemies in the aura take a –2 status penalty to sonic damage rolls and a –1 status penalty to AC and all saves against sonic and auditory effects. Deafening Aria. On a critical hit with piercing hymn, the target is Deafened for one minute. Harmonize (1 action) (concentrate, divine, sonic). The choral angel lends their harmony to a choral angel ally within their harmonizing aura. The ally can, on their next turn, expend their 3rd-rank Noise Blast to instead cast Calm, Heroism, or 4th-rank noise blast. If the ally is benefiting from 5 or more chorals' Harmonize actions, they can instead choose Divine Decree.
100 hit points.
Level 6.
AC 24.
Speed 30 ft., fly 40 ft.
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