Choral

The Choral is a Level 6 creature, with Armor Class 24 and 100 hit points. Choral angels are celestial singers who manifest the music of the spheres to inspire allies and punish the wicked.

Choral, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Harmonizing Aura** (aura, divine, evocation, sonic) 20 feet. Allies in the area gain a +2 status bonus to sonic damage rolls and a +1 status bonus to AC and all saves against sonic and auditory effects. Enemies in the area take a –2 status penalty to sonic damage rolls and a –1 status penalty to AC and all saves against sonic and auditory effects. - **Deafening Aria** On a critical hit with piercing hymn, the target is deafened for 1 minute. - **Harmonize** The choral angel adds its harmony to a choral angel ally within its harmonizing aura. The ally can cast calm emotions or heroism on its next turn in place of its 3rd-level sound burst or heighten its 3rd-level sound burst by 1 level. If five different choral angels use Harmonize on the same choral angel ally, it can instead cast divine decree in place of its 3rd-level sound burst. Rituals: DC 23 divine; angelic messenger

Common Questions

How much HP does a Choral have?

100 hit points.

What level is a Choral?

Level 6.

What is a Choral's Armor Class?

AC 24.

How fast can a Choral move?

Speed 30 ft., fly 40 ft.

Use Choral at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Choral into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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