The Cobbleswarm is a Level 2 creature, with Armor Class 16 and 20 hit points. A sentient mass of predatory stones that flows like water to overwhelm its prey.
Stat Block
Size: Large
Type: aberration
Level: 2
Armor Class: 16
Hit Points: 20
Speed: 20 ft., burrow 10 ft.
STR: 2
DEX: 4
CON: 2
INT: -3
WIS: 3
CHA: 0
Fortitude Save: +8
Reflex Save: +10
Will Save: +7
Perception: +9
Senses: no vision, tremorsense (precise) 40 feet
Skills: Athletics +8, Stealth +10
Traits: aberration, earth, swarm
Immunities: precision, swarm mind, visual
Resistances: piercing 5, slashing 5
Weaknesses: area damage 3, splash damage 3
Abilities & Attacks
- **Clutching Cobbles** The cobbleswarm's space is difficult terrain.
- **Tremorsense** A cobbleswarm's tremorsense is a precise sense out to 40 feet and an imprecise sense out to 80 feet. A cobbleswarm can't sense anything beyond the range of its tremorsense.
- **Grasping Bites** (attack) The cobbleswarm attempts an Athletics check and compares the result to the Fortitude DC of each creature in its space. This counts as two attacks for the cobbleswarm's multiple attack penalty.
Critical Success: The creature falls prone, takes 1d6 bludgeoning damage, and is grabbed by the cobbleswarm until the end of the cobbleswarm's next turn.
Success: The creature falls prone.
- **Pummeling Assault** Each foe in the cobbleswarm's space takes 2d4 bludgeoning damage (17 basic Reflex save).
Common Questions
How much HP does a Cobbleswarm have?
20 hit points.
What level is a Cobbleswarm?
Level 2.
What is a Cobbleswarm's Armor Class?
AC 16.
How fast can a Cobbleswarm move?
Speed 20 ft., burrow 10 ft.
Use Cobbleswarm at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Cobbleswarm into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.