Crossroads Guardian

The Crossroads Guardian is a Level 7 creature, with Armor Class 25 and 115 hit points. The Crossroads Guardian is a persistent fey manifestation bound to a specific quest or holy relic.

Crossroads Guardian, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Bound** A crossroads guardian is bound to the site of its creation, but it can leave so long as it remains within 100 feet of the object it is guarding or individuals under a geas to fulfill the guardian's need. If it strays farther than 100 feet, it vanishes and reappears within 1 day at the site of its creation. - **Recognize Hero** A crossroads guardian knows the name, lineage, and significant history of everyone who speaks to it. If that individual has two or more identities, the crossroads guardian knows all those identities and which one is most true. - **Primal Purpose** A crossroads guardian can't be permanently destroyed while its need remains unfulfilled. If killed, it reforms within 1 day near the object it guards, near someone under a geas to fulfill its need, or at the site of its original appearance. Once the guardian's need is fulfilled, the crossroads guardian dissipates naturally within a week unless it finds a new quest.

Common Questions

How much HP does a Crossroads Guardian have?

115 hit points.

What level is a Crossroads Guardian?

Level 7.

What is a Crossroads Guardian's Armor Class?

AC 25.

How fast can a Crossroads Guardian move?

Speed 25 ft., swim 25 ft.

Use Crossroads Guardian at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Crossroads Guardian into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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