The Dero Magister is a Level 5 creature, with Armor Class 22 and 65 hit points. The Dero Magister is a twisted subterranean scholar who commands the dark powers of cytillesh fungi to break the minds of its enemies.
Stat Block
Size: Small
Type: dero
Level: 5
Armor Class: 22
Hit Points: 65
Speed: 20 ft.
STR: 1
DEX: 4
CON: 2
INT: 3
WIS: -1
CHA: 5
Fortitude Save: +10
Reflex Save: +13
Will Save: +10
Perception: +8
Senses: darkvision
Skills: Crafting +12, Medicine +8, Occultism +12, Stealth +11
Traits: uncommon, dero, humanoid
Immunities: confusion
Weaknesses: vulnerable to sunlight
Abilities & Attacks
- **Vulnerable to Sunlight** A dero magister takes 10 damage for every hour they're exposed to sunlight.
- **Cytillesh Stare** (concentrate, incapacitation, mental, visual) The magister focuses their gaze on a creature they can see within 30 feet. The target is dazzled for 1 round and must succeed at a 24 Will saving throw or be confused for 1 round.
Common Questions
How much HP does a Dero Magister have?
65 hit points.
What level is a Dero Magister?
Level 5.
What is a Dero Magister's Armor Class?
AC 22.
How fast can a Dero Magister move?
Speed 20 ft.
Use Dero Magister at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.