Diabolic Dragon (Adult)

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Diabolic Dragon (Adult) is a Level 15 creature, with Armor Class 36 and 285 hit points. This huge dragon acts as a legalistic enforcer of infernal laws, punishing transgressors with fire that can sear the soul.

Diabolic Dragon (Adult), original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Saving Throws: +2 status to all saves vs. divine Smoke Vision. Smoke doesn't impair the dragon's vision; they ignore the Concealed condition from smoke. +2 Status to All Saves vs. Divine Frightful Presence (aura, emotion, fear, mental). 90 feet. DC 34 Will save. A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4. Hell's Sting (reaction) (divine, mental, unholy). Trigger The dragon is critically hit with a melee attack. Effect The dragon channels the rancor of Hell back through the body of their foe, overwhelming it with an infernal assault on the mind. The triggering creature takes 8d6 mental damage with a DC 36 basic Will save. Holy creatures use an outcome one degree of success worse than they roll on their saving throw. Reactive Strike (reaction). Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike. Diabolic Fire. Any fire damage that a diabolic dragon deals, including fire damage from spells, is imbued with the unholy power of Hell to scorch the spirit as well. A creature takes spirit damage instead of fire damage if that would be more detrimental to the creature (as determined by the GM). A diabolic dragon is immune to the diabolic fire of other diabolic dragons, the fire from divine immolation, and similar effects. Draconic Frenzy (2 actions). The dragon makes two claw Strikes and one tail Strike in any order. Draconic Momentum. The dragon recharges their Hellfire Breath whenever they score a critical hit with a Strike. Hellfire Breath (2 actions) (divine, fire, unholy). The dragon unleashes a blast of infernal fire that deals 16d6 fire damage in a 50-foot cone (DC 36 basic Reflex save). The dragon can't use Hellfire Breath again for 1d4 rounds. Grab (1 action). Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained. Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn. Knockdown (1 action). Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry. Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Common Questions

How much HP does a Diabolic Dragon (Adult) have?

285 hit points.

What level is a Diabolic Dragon (Adult)?

Level 15.

What is a Diabolic Dragon (Adult)'s Armor Class?

AC 36.

How fast can a Diabolic Dragon (Adult) move?

Speed 60 ft., fly 150 ft.

Use Diabolic Dragon (Adult) at your table

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License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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