The Dragon Turtle is a Level 9 creature, with Armor Class 29 and 140 hit points. A dragon turtle is a colossal marine predator that blends the impenetrable defense of a tortoise with the raw elemental power of a dragon.
- **Shell Block** **Trigger** A creature adjacent to the dragon turtle targets it with a melee attack. The dragon turtle rolls its shell toward the triggering creature, gaining a +2 circumstance bonus to its AC against the triggering attack.
- **Breath Weapon** (air, fire, primal) The dragon turtle breathes a massive blast of steam that deals 10d6 fire damage to creatures within a 50-foot cone (27 basic Reflex save). This steam blast affects creatures within the water, as well as outside. The dragon turtle can't use its Breath Weapon again for 1d4 rounds or until it takes a critical hit (whichever comes first).
- **Capsize** (attack, move) The dragon turtle tries to capsize an adjacent aquatic vessel of its size or smaller. The dragon turtle must succeed at an Athletics check with a DC of 30 or the pilot's Lore DC, whichever is higher.
- **Draconic Frenzy** The dragon turtle makes two claw Strike and one jaws Strike in any order.
Common Questions
How much HP does a Dragon Turtle have?
140 hit points.
What level is a Dragon Turtle?
Level 9.
What is a Dragon Turtle's Armor Class?
AC 29.
How fast can a Dragon Turtle move?
Speed 20 ft., swim 30 ft.
Use Dragon Turtle at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.