Duneshaker Solifugid

The Duneshaker Solifugid is a Level 18 creature, with Armor Class 42 and 340 hit points. A colossal desert apex predator that destabilizes the ground beneath its prey before delivering a blinding toxic spray.

Duneshaker Solifugid, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Earth Shaker** Each turn, the first time the duneshaker solifugid is adjacent to a Large or smaller creature during a move action it's using, that creature must succeed at a 39 Reflex save or fall prone. - **Pounce** The duneshaker solifugid Stride and makes a Strike at the end of that movement. If the duneshaker solifugid began this action hidden, it remains hidden until after this ability's Strike. - **Rend** claw - **Venom Spray** (poison) The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the area takes 10d6 poison damage (39 basic Fortitude save). A creature that fails its saving throw is blinded for 1d6 rounds (or permanently on a critical failure). The duneshaker solifugid can't use Venom Spray again for 1d4 rounds.

Common Questions

How much HP does a Duneshaker Solifugid have?

340 hit points.

What level is a Duneshaker Solifugid?

Level 18.

What is a Duneshaker Solifugid's Armor Class?

AC 42.

How fast can a Duneshaker Solifugid move?

Speed 50 ft., climb 25 ft., burrow 25 ft.

Use Duneshaker Solifugid at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Duneshaker Solifugid into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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