Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).
The Dust Mephit is a Level 1 creature, with Armor Class 17 and 16 hit points. A dust mephit is a spiteful elemental manifestation of grit and wind that thrives in arid, forgotten places.
Stat Block
Edition: Legacy
Size: Small
Type: elemental
Level: 1
Armor Class: 17
Hit Points: 16
Speed: 20 ft., fly 35 ft.
STR: 1
DEX: 4
CON: 1
INT: -2
WIS: 0
CHA: -1
Fortitude Save: +6
Reflex Save: +9
Will Save: +5
Perception: +3
Senses: darkvision
Skills: Acrobatics +7, Stealth +7
Traits: uncommon, air, earth, elemental
Immunities: bleed, poison, paralyzed, sleep
Abilities & Attacks
Hit Points: 16 (fast healing 2 (in dust or sand))
Breath Weapon (2 actions) (air, arcane, earth). The dust mephit breathes a cloud of dust in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). The dust mephit can't use Breath Weapon again for 1d4 rounds.
Common Questions
How much HP does a Dust Mephit have?
16 hit points.
What level is a Dust Mephit?
Level 1.
What is a Dust Mephit's Armor Class?
AC 17.
How fast can a Dust Mephit move?
Speed 20 ft., fly 35 ft.
Use Dust Mephit at your table
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License
Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.
The creature description and artwork are ZapGM Product Identity.
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