Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Earth Scamp is a Level 1 creature, with Armor Class 15 and 20 hit points. This small earth elemental is a tenacious subterranean dweller that strikes from beneath the soil.
Hit Points: 20 (fast healing 2 (while underground))
Tremorsense (Imprecise) 30 feet. Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Fast Healing 2 (While Underground). A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Scree Breath (2 actions) (arcane, earth). The earth scamp breathes rocks in a 15-foot cone that deals 2d6 bludgeoning damage to each creature within the area (DC 17 basic Reflex save). The earth scamp can't use Scree Breath again for 1d4 rounds.
Common Questions
How much HP does an Earth Scamp have?
20 hit points.
What level is an Earth Scamp?
Level 1.
What is an Earth Scamp's Armor Class?
AC 15.
How fast can an Earth Scamp move?
Speed 20 ft., burrow 20 ft., fly 15 ft.
Use Earth Scamp at your table
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License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.