The Einherji is a Level 10 creature, with Armor Class 30 and 175 hit points. An Einherji is a resurrected champion from the celestial halls of Valenhall, destined to fight and feast for all eternity.
- **Attack of Opportunity**
- **Shield Block**
- **Challenge Foe** The einherji challenges one creature they can see to single combat, attempting to Demoralize that target. This target remains the einherji's foe until it's defeated, it flees, or the encounter ends.
The einherji gains a circumstance bonus to damage equal to their number of weapon damage dice against their designated foe but takes an equivalent circumstance penalty to damage against any other creature. If the einherji is defeated by their challenged foe, the shame causes them to lose use of their champion devotion spells for 1 week or until they challenge the same foe again and emerge victorious, whichever comes first.
- **Jotun Slayer** The einherji has a +4 circumstance bonus to damage rolls made against giants and creatures that are at least two sizes larger than the einherji.
- **Instant Repair** The einherji Repairs their shield. They can't use this ability if the shield is completely destroyed.
Common Questions
How much HP does an Einherji have?
175 hit points.
What level is an Einherji?
Level 10.
What is an Einherji's Armor Class?
AC 30.
How fast can an Einherji move?
Speed 40 ft.
Use Einherji at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.