Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Electric Eel is a Level 1 creature, with Armor Class 16 and 18 hit points. The electric eel is a sleek aquatic predator that lurks in murky waters, waiting to discharge a paralyzing jolt.
Stat Block
Edition: Pathfinder Remaster
Size: Small
Type: animal
Level: 1
Armor Class: 16
Hit Points: 18
Speed: 5 ft., swim 30 ft.
STR: 1
DEX: 2
CON: 2
INT: -5
WIS: 1
CHA: -1
Fortitude Save: +7
Reflex Save: +7
Will Save: +4
Perception: +4
Senses: low-light vision
Skills: Athletics +6, Stealth +7
Traits: animal, aquatic
Resistances: electricity 7
Abilities & Attacks
Stunning Shock (incapacitation). A creature critically hit by the electric eel's tail must attempt a DC 17 Fortitude save. Critical Success The creature is unaffected. Success The creature is Stunned 1. Failure The creature is Stunned 2. Critical Failure The creature is Stunned 3.
Common Questions
How much HP does an Electric Eel have?
18 hit points.
What level is an Electric Eel?
Level 1.
What is an Electric Eel's Armor Class?
AC 16.
How fast can an Electric Eel move?
Speed 5 ft., swim 30 ft.
Use Electric Eel at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Electric Eel into a ZapGM campaign and customize it further.
License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.