Electric Eel

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Electric Eel is a Level 1 creature, with Armor Class 16 and 18 hit points. The electric eel is a sleek aquatic predator that lurks in murky waters, waiting to discharge a paralyzing jolt.

Electric Eel, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Stunning Shock (incapacitation). A creature critically hit by the electric eel's tail must attempt a DC 17 Fortitude save. Critical Success The creature is unaffected. Success The creature is Stunned 1. Failure The creature is Stunned 2. Critical Failure The creature is Stunned 3.

Common Questions

How much HP does an Electric Eel have?

18 hit points.

What level is an Electric Eel?

Level 1.

What is an Electric Eel's Armor Class?

AC 16.

How fast can an Electric Eel move?

Speed 5 ft., swim 30 ft.

Use Electric Eel at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Electric Eel into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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