Ettin

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary (Second Edition).

The Ettin is a Level 6 creature, with Armor Class 21 and 110 hit points. An ettin is a two-headed giant that functions as two separate tactical entities in one massive, muscular frame.

Ettin, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Independent Brains. Each of an ettin's heads rolls its own initiative and has its own turn. Neither head can Delay. At the start of a head's turn, that head gets 2 actions and 1 reaction. Each brain controls one of the ettin's arms, but both can move the legs. Any ability that would sever an ettin's head (such as the vorpal weapon property) doesn't cause the ettin to die if it still has its other head, but does cause it to lose the turns, actions, and reactions of the severed head. Mental effects that target a single creature affect only one of the ettin's heads. Items flail (2) Attack of Opportunity (reaction)

Common Questions

How much HP does an Ettin have?

110 hit points.

What level is an Ettin?

Level 6.

What is an Ettin's Armor Class?

AC 21.

How fast can an Ettin move?

Speed 35 ft.

Use Ettin at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ettin into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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